Coming to the final few weeks of project time, progress on my current schedule in not satisfactiory. This would not normally be a problem since I planned for a few weeks slippage. I had been trying to avoid a last minute rush, unfortunately my week off for illness, on top of previous delays with my shaders, have pushed my schedule past the deadline. According to my initial schedule, I should be progressing on the shell/fin method, while I'm still stuck on particle fur.
In order to make up this lost time, I'm cutting out as many distractions as possible and focusing 100% on coursework. So for the next 3 weeks I'll be in crunch mode, however if all goes well, I should be finished with a several days to spare.
I've updated my chart to account for the lack of time, and my new work schedule:
Sunday, 12 April 2009
Wednesday, 1 April 2009
Unexpected delays
I have been unable to work this past week due to illness. This has taken over a week from my schedule and means I'll need reorganize my working time to make up this lost week.
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